This table showcases the latest game rounds from the Roobet Crash game. It includes the Game ID, a link to verify the game hash, the end time of each round (UTC), and the crash multiplier. The data is refreshed every 5 seconds to provide real-time updates. The rate column uses color-coding: red for multipliers 2x and above, and green for multipliers less than 2x.
Game ID | Hash | End Time | Rate |
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This table provides comprehensive statistics on multipliers of 10x or greater in the recent rounds of Roobet Crash. It shows the number of such multipliers achieved, the highest multiplier reached, and the median multiplier for different groups of rounds: the last 100, 500, 1000, and 2500 rounds. The 'NO x10+ rounds' row displays the count of rounds since the last occurrence of a 10x+ multiplier. The table refreshes every 5 seconds to present the most up-to-date game data.
Round q-ty | x10+ count | Highest mult. | Median mult. | Status |
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*The indicator above shows whether the game is currently HOT, COLD, or NORM. The game is considered hot if there have been more than 10 x10+ multipliers in the last 100 rounds, cold if there have been fewer than 10, and normal if there have been exactly 10 x10+ multipliers in the last 100 rounds. This helps players understand the recent game trend and adjust their strategies accordingly.
This graph illustrates the occurrence of x10+ multipliers (rounds with a rate greater than 10x) over the last 100 rounds in the Roobet Crash game.
gameId
.Color Coding:
A black horizontal line at y=10 serves as a reference point to distinguish between hot, cold, and stable periods.
This graph is updated regularly to provide real-time insights into the game's performance, helping players adjust their strategies accordingly.
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